![]() Once you have the preset values in your programmer, then you can store a cue, a new preset or take the values out of your programmer again. If you have a selection of fixture and you tap a preset then it's only the fixtures that can actually use the preset that gets the preset in the programmer. You'll need to tap it again to actually get the preset in your programmer. ![]() The first tap selects all the fixtures that can use the preset. If you don't have any fixture selected, then you can tap the preset you want to use. If you need to use a preset, after you have created them, then you have the following options. This allows you to store a cue directly afterwards and have the preset in the cue. If you store a preset, then you get the link to the preset directly in your programmer. The dot2 simply doesn't know what the fixtures are pointed at, so auto-naming them doesn't make sense. This doesn't work if there's no definite value. The dot2 will try to name the preset based on it's best guess. If you need to label a preset long after it's stored then you can press the Label key and then the preset you want to label. Tapping this will open the naming window. ![]() You might also notice a label pop-up when you store a preset. If you start to type on an external keyboard directly after storing a preset, then you are labeling the preset. You can also open this All preset pool by pressing + 0. Notice that tapping the All button opens the All preset pool on screen 1. Now you have stored a preset that have both dimmer and color values. Press Store and then one of the All Presets. Then tap All on the menu on the right screen. Try to have dimmer and color values in your programmer. The same is valid for each of the different Preset Types - except the All presets. Remember that you can only store Dimmer values in a Dimmer Preset. You can do the same with any of your available Preset types. Now you can see that you have created a Dimmer Preset. Now press the Store key and then an empty pool object in the Dimmer Preset pool. Select some of your fixtures, give them a dimmer value in your programmer (if you don't know what the programmer is then you should first learn about this - follow this link). Let's try to make some dimmer presets (I assume you have added some fixtures that have a dimmer channel). The All type can store all values across the different other Preset types. The exception to this is the All preset type. This also means that you can only store Dimmer values in a Dimmer Preset pool. ![]() Each Preset Type have it's own preset pool. Do this and then see the title bar of the preset view change when you select the different Presets Types on the right side of the right screen. It might make more sense to open the preset view on a screen that isn't the right one. You can make a Preset view on one the other screens using the view bar or you can open it on the right screen by pressing the Preset key. You can see the different preset types on the right side of the right screen. The preset types change depending on what fixtures you have added to your show. I assume you have a show with some fixtures that have different types of attributes. Now we'll look at how to actually work with them. If you want to learn more generally about what the presets are, then you can read the What are Presets help page. If you then update the values in the preset, then the look of your cues will change. This means that you don't actually store the values in the cue, but a link to the preset. If you store the preset in a cue, then you store a link for some attributes for some specific fixtures to the preset. This value set is stored in a special preset pool that allows you to use the same value sets again and again. Presets are a set of values that a specific selection of fixtures can use. ![]()
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